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Educational Toys & STEM

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Educational Toys & STEM

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Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own. This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills. Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color. Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly. This game helps the child to develop and acquire: Knowledge of Understanding the world - Language - Learning colors και shapes Sensory development - Visual perception - Tactile perception Psychomotor development - Eye-hand coordination Emotional development - Tenderness - Imagination - Empathy Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63250
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
A fun and easy game specially designed for our little friends aged 2 and over. Contains colorful illustrated cards / puzzles of increasing difficulty with various animals. By assembling pictures of animals and with the help of the method of self-correction of puzzles, the child can develop and practice observation as well as motor and logical skills. Large and durable cards are offered for safe play. This game helps the child to develop and acquire: - Sensory development - Visual perception - Tactile perception - Psychomotor development - Eye-hand coordination - Knowledge of Understanding the world - Learning shapes - Learning colors - Learning nature - Emotional development - Tenderness - Imagination Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63262
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
This toy, inspired by the Montessori method, called nomenclature, is designed to support children's language development from the early years. Each puzzle consists of two pieces to match: one has a picture of an animal or object and the other has the same picture with its name. The child is asked to join the two cards with the same picture, while learning the name. The puzzles are organized into groups so that the child can play with a few pictures at a time and develop independently and naturally. In addition, the images have a sensory surface, ideal for the development of touch. Areas of development boosted by this toy: Cognitive skills - Understanding the world through observation and categorization - Correlations - Attention and concentration Social-emotional skills - Development of autonomy Motor skills - Coordination - Development of fine motor skills Language skills - Language improvement - Vocabulary enrichment The package includes: - 54 illustrated double-sided two-piece puzzles (40 of which are animal touch cards) - Instructions of how to play suggestions Montessori teaching principles are based on the following pillars: Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism. Tactile Experience: These activities were created with top quality materials suitable for tactile exploration. Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure. Made in Italy. The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63234
€14.99
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers. The box contains: - 10 number cards with sandpaper texture from 0-9 - Blackboard - Chalk and sponge - 10 small number cards - 10 illustrated cards with quantities - 59 chips of odd and even numbers (55 for the game and 4 spare parts) - Instructions with game suggestions Made in Italy The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them. Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
€14.99
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
The perfect game for child to create their dream house. 5 characters and a large three-dimensional house to create their own little stories! The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63278
€17.99
Suggested Retail Price: €17.99
Prices do not include VAT.
Immediately Available
Shapes And Laces is a set of materials inspired by the Montessori method that uses the child's senses to introduce them to geometry. The child "stitches" the outline of the shapes by passing the strings through the holes, thus learning about their first geometric shapes through the practice of manual skills. Areas of development boosted by this game: - Language skills: vocabulary enrichment with specific geometry terms. - Motor skills: learning geometry through the senses (imprinting through touch), hand-eye coordination. - Socio-emotional skills: Development of autonomy. Montessori teaching principles are based on the following pillars: - Autonomy: Children must be able to carry out activities on their own. This is why our games are configured with a standalone error checking mechanism. - Tactile Experience: These activities were created with top quality materials suitable for tactile exploration. - Sticking to reality: All our game themes are inspired by the real world, which is more exciting than fairy tales or fantasy stories. - Isolation of features: Our games present one feature at a time, with the help of realistic illustrations on a neutral background so as not to confuse children with too many stimuli. The box contains: - 10 cardboards in various shapes and holes - 4 laces - 3 thick ribbons - 3 thin ribbons - Instructions with game suggestions Made in Italy. The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63239
€14.99
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
Write, delete, rewrite. Learning is always a new game! A set of 10 blackboards and 10 cards with words associated with images. Thanks to the chalks and the eraser, child can play again and again! The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63281
€14.99
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
This educational game allows children to get in touch with the world of basic emotions. The goal is for the child to guess the emotion that an image evokes in the player that is on duty. By commenting on the picture and discussing with each other, the children will take each others place knowing the meaning of confrontation and empathy. It is a co-op game, kids win or lose together. Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63328
€17.99
Suggested Retail Price: €17.99
Prices do not include VAT.
Out of Stock
Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own. This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills. Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color. Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly. This game helps the child to develop and acquire: - Knowledge of Understanding the world - Language - Learning colors και shapes - Sensory development - Visual perception - Tactile perception - Psychomotor development - Eye-hand coordination - Emotional development - Tenderness - Imagination - Empathy Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63877
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Out of Stock
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