Sapientino Educational Game Domino Animals And Numbers For Ages 4+
Product Sku:
1024-63272
A special domino with 28 tiles, that helps to learning animals and numbers through vivid images. Child compose the figures of animals and develop their mathematical thinking, by associating numbers with quantities.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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4+
Ηλικία
Learn by feeling
Σειρά
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The body parts of different animals are mixed. Will you be able to put them in a row? Clever Mix και Max game is a fun educational game, specially designed for very young children. Contains colorful cards in large size so that they are easy to hold and are very durable. The way the cards are joined ensures the creation of uniform images and through unlimited combinations the child learns to create without the help of an adult. By playing he learns the animals, at the same time enhancing his visual and mental abilities.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Identification, association and classification of animals (shape, color, similarity, difference, size)
- Knowledge of Understanding the world
- Knowledge about animals
- Autonomy
- Self-correction method
- Creativity and imagination
- Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63255
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
Camera, map and diary. your suitcase is almost ready for a fantastic adventure, where you will discover all of Greece! Go to the dashboard to reach your travel destinations, take the fastest means of transportation, but watch out for the unexpected on your way.
Take advantage of the explorer talent hidden inside you and choose the best routes to complete your journey before the opposing players!
The box contains:
- 1 board
- 66 cards
- 16 chips
- 4 pieces
- 1 dice
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63282
€10.99
Suggested Retail Price: €10.99
Prices do not include VAT.
Immediately Available
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
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A fun educational game to discover how nature transforms according to the seasons. Through the game, the child can have fun placing snowflakes, leaves, flowers and peaches on the big tree depending on the season he wants to portray. Still, the child learns what are the vegetables and flowers of each season, placing these items in a small garden at the foot of the large tree.
From recycled materials
The box contains:
- 1 large 3D cardboard tree
- 1 card-vegetable garden
- 1 double sided poster
- 10 buttons
- 67 vegetable / flower / fruit / animal cards
- 1 guide with game suggestions
Made in Italy
Play For Future products are a tangible indication of Clementoni commitment to more Responsible Products. With the message respect for nature and a sign a heart-shaped sheet which is visible on all products made from recycled materials. Clementoni has already launched a new line of environmentally friendly toys. Appreciating the precious resources of the earth, protecting nature and preferring materials that are recycled, the child learns to love nature through play!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63382
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How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
- Correlation of activities with seasons and months
- Logic and observation
- Identification, association, categorization of objects and states
- Knowledge of Understanding the world
- Learning months and seasons of the year
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- Understanding text and images
- Foreign language
- Learning the English name from the months and seasons
- Mobility abilities
- Hand and motor skills training
- Game tool
- Sociability
- Listen
- Collaboration and teamwork
- Respect the rules of the game
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- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63256
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
The 2 meter long train, with the colorful puzzle cards, the sponge and the marker that goes out, teaches the child to write the Alphabet and their first words! Pre-writing exercises are included, letter-word correlation and the composition of the first words are encouraged. Chaf chuff!
Let's start the journey of discovering writing! Once your child has assembled the puzzle train, they can do many writing exercises and learn how to write letters and words following dashed lines with the marker off.
Joining the puzzle cards with the pictures at the top of each wagon, he will learn the alphabet and associate each letter with the corresponding word. He will also be able to compose many words by placing the square letters with the letters in the appropriate boxes on the last wagon of the train.
This game helps the child to develop and acquire:
- Reading and writing
- Pre-reading and prescribing exercises
- Alphabet
- Word composition
- Comprehension of text and images
- Vocabulary expansion
- Logic and observation
- Symbol recognition and correlation
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63342
€10.99
Suggested Retail Price: €10.99
Prices do not include VAT.
Immediately Available
The simplest and most fun way for kids to learn geography! Children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time, they memorize the geographical location of the area. With Learning Greece, the child combines the ability to manipulate and that of observation and logic.
With the game of Sapientino Learning Greece children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time they memorize the geographical location of each region while learning the names of the cities and prefectures of Greece. Through his involvement, the child, by researching and combining, develops his observation and logical thinking. It is a very useful educational aid for all children!
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Memory training
- Knowledge of Understanding the world
- Learning of cities and prefectures of Greece
- Comprehension of text and images
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63260
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63325
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Suggested Retail Price: €10.99
Prices do not include VAT.
Immediately Available
Electronic Encyclopedia with interactive pen that speaks and illuminates! Includes over 500 questions and 60 educational topics. An educational game aimed at children 5 years and older. Through games / activities the child will come in contact with a number of topics that cover many interesting areas. By answering the questions he will learn and understand concepts such as spelling, numbers και first operations, nature, environment και much more.
The talking pen guides the child in the game and reveals whether the answers are right or wrong through a lighting effect and with 4 different voice messages. It is designed to stimulate the imagination of young children and their desire for knowledge.
This game helps the child to develop and acquire:
Reading and writing learning the alphabet and understanding texts and images
Numbers και first operations
Knowledge of understanding the world such as animals, the environment, the adult world and tools
Spatial orientation
Logic and observation through the identification, correlation and classification of objects based on certain criteria
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1020-63394
€12.99
Suggested Retail Price: €12.99
Prices do not include VAT.
Immediately Available
A simple and fun educational game, designed to teach preschool children many new words, thanks to the help of images used to describe pairs of contrasting situations. After removing the paper frames from the puzzle cards, the child must carefully observe each picture and for each card the matching card and which shows the opposite situation.
The self-correcting method allows children to control the combinations of cards without the help of an adult. In an easy way this game helps children develop observability and logical skills, improving the understanding of opposite objects, actions and situations.
This game helps the child to develop and acquire:
Reading and writing
- Word composition
- Understanding text και images
Logic and observation
- Recognizing, associating and sorting pictures, letters, words
Autonomy
- Ability to make decisions and execute appropriate actions
Mobility abilities
- Hand and motor skills training
- Game tool
Memory
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63258
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
A special domino with 28 tiles, that helps to learning animals and numbers through vivid images. Child compose the figures of animals and develop their mathematical thinking, by associating numbers with quantities.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
| Brand | Εξυπνούλης |
|---|---|
| Ages | 4+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.46 Kilograms |
| Package Dimensions | Length 23.3 Centimeters, Width 7.3 Centimeters, Height 18.2 Centimeters |
| Board Game Extension | No |
| Learning Toys Skills | Creativity and imagination, Numbers - Quantities - Calculations |
| Learning Toys Series | Learn by feeling |
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