Sapientino Educational Game Fantastic Animals For Ages 5+
Product Sku:
1024-63271

A simple and fun game for the child to learn the names of the animals and to create new ones developing their imagination! Any animal can be composed thanks to the combination of two or more cards that they wiil form both the images of the animal and the corresponding name.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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5+
Ηλικία
Learn by feeling
Σειρά
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A game inspired by Montessori activity called Couples of 10 , to teach the child how to count to 10 and make the first simple additions. The set contains 11 cards to count with your fingers, 11 cards with quantities, 10 cards with numbers, 9 pairs of 10 cards and a tab for additions.
At first the child is asked to combine hand cards, quantity cards and number symbols, to learn how to count to 10. Then, thanks to the pairs of 10 cards, he can have fun looking for all the combinations of quantities that have the sum of 10. Thus he will be spontaneously driven to perform his first mathematical operations.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Electronic Encyclopedia with interactive pen that speaks and illuminates! Includes over 500 questions and 60 educational topics. An educational game aimed at children 5 years and older. Through games / activities the child will come in contact with a number of topics that cover many interesting areas. By answering the questions he will learn and understand concepts such as spelling, numbers και first operations, nature, environment και much more.
The talking pen guides the child in the game and reveals whether the answers are right or wrong through a lighting effect and with 4 different voice messages. It is designed to stimulate the imagination of young children and their desire for knowledge.
This game helps the child to develop and acquire:
Reading and writing learning the alphabet and understanding texts and images
Numbers και first operations
Knowledge of understanding the world such as animals, the environment, the adult world and tools
Spatial orientation
Logic and observation through the identification, correlation and classification of objects based on certain criteria
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Shapes And Laces is a set of materials inspired by the Montessori method that uses the child's senses to introduce them to geometry. The child "stitches" the outline of the shapes by passing the strings through the holes, thus learning about their first geometric shapes through the practice of manual skills.
Areas of development boosted by this game:
- Language skills: vocabulary enrichment with specific geometry terms.
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- Socio-emotional skills: Development of autonomy.
Montessori teaching principles are based on the following pillars:
- Autonomy: Children must be able to carry out activities on their own. This is why our games are configured with a standalone error checking mechanism.
- Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
- Sticking to reality: All our game themes are inspired by the real world, which is more exciting than fairy tales or fantasy stories.
- Isolation of features: Our games present one feature at a time, with the help of realistic illustrations on a neutral background so as not to confuse children with too many stimuli.
The box contains:
- 10 cardboards in various shapes and holes
- 4 laces
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- Instructions with game suggestions
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Knowledge about animals and their environment
Logic and observation
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Reading and writing
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Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
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- Respect for the rules of the game
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Mobility abilities
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Immediately Available
Placement and classification are two of the most important activities that Montessori has been involved in. Using the tweezers in this toy, the child is encouraged to practice their manual skills and sort objects of different shapes and colors.
The box contains:
- 3 transparent cups
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- 36 removable foam objects
- 1 tweezers
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- 3 cardboard inserts (filters) for the cups
- 3 large cardboard image cards with 3 different environments
- Instructions with suggestions for play
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The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
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A colorful train connects shapes to entertain and amuse even the youngest children. The game contains large puzzle pieces that must be joined into a nice train and completed by adding the plastic shapes to the appropriate holes. The pieces have a textured surface that invites the child to tactile exploration.
A game that trains manual skills and develops mathematical thinking. Designed and developed to be suitable even for younger children.
The game has 3 goals inspired by the Montessori method:
- Recognition of shapes and colors
- Vocabulary enrichment
- Tactile exploration and freedom of expression
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
- Narration
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills
- Development of autonomy
The package includes:
- 16 illustrated puzzle cards with shapes
- 16 plastic shapes in 4 different colors
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
- Correlation of activities with seasons and months
- Logic and observation
- Identification, association, categorization of objects and states
- Knowledge of Understanding the world
- Learning months and seasons of the year
- Recognition of special features each month and season
- Reading and writing
- Understanding text and images
- Foreign language
- Learning the English name from the months and seasons
- Mobility abilities
- Hand and motor skills training
- Game tool
- Sociability
- Listen
- Collaboration and teamwork
- Respect the rules of the game
- Manage emotions
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63256
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
The simplest and most fun way for kids to learn geography! Children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time, they memorize the geographical location of the area. With Learning Greece, the child combines the ability to manipulate and that of observation and logic.
With the game of Sapientino Learning Greece children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time they memorize the geographical location of each region while learning the names of the cities and prefectures of Greece. Through his involvement, the child, by researching and combining, develops his observation and logical thinking. It is a very useful educational aid for all children!
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Memory training
- Knowledge of Understanding the world
- Learning of cities and prefectures of Greece
- Comprehension of text and images
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63260
€5.99
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
A simple and fun game for the child to learn the names of the animals and to create new ones developing their imagination! Any animal can be composed thanks to the combination of two or more cards that they wiil form both the images of the animal and the corresponding name.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Brand | Εξυπνούλης |
---|---|
Ages | 5+ |
Target Gender | Unisex |
Production Country | Italy |
NS Net Weight | 0.542 Kilograms |
Package Dimensions | Length 23.3 Centimeters, Width 7.3 Centimeters, Height 18.2 Centimeters |
Board Game Extension | No |
Learning Toys Skills | Creativity and imagination |
Learning Toys Series | Learn by feeling |
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