Sapientino Educational Game Do As I Do It For Ages 3+
Product Sku:
1024-63274

A game based on movement thanks to cards that invite the child to perform the action indicated by an animal. 56 cards and many accessories contained in order to have fun with your child. This game stimulates coordination and perception.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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3+
Ηλικία
Learn by feeling
Σειρά
€14.99
Suggested Retail Price
€14.99
Out of Stock
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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A game inspired by Montessori activity called Couples of 10 , to teach the child how to count to 10 and make the first simple additions. The set contains 11 cards to count with your fingers, 11 cards with quantities, 10 cards with numbers, 9 pairs of 10 cards and a tab for additions.
At first the child is asked to combine hand cards, quantity cards and number symbols, to learn how to count to 10. Then, thanks to the pairs of 10 cards, he can have fun looking for all the combinations of quantities that have the sum of 10. Thus he will be spontaneously driven to perform his first mathematical operations.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63322
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A fun educational game to discover how nature transforms according to the seasons. Through the game, the child can have fun placing snowflakes, leaves, flowers and peaches on the big tree depending on the season he wants to portray. Still, the child learns what are the vegetables and flowers of each season, placing these items in a small garden at the foot of the large tree.
From recycled materials
The box contains:
- 1 large 3D cardboard tree
- 1 card-vegetable garden
- 1 double sided poster
- 10 buttons
- 67 vegetable / flower / fruit / animal cards
- 1 guide with game suggestions
Made in Italy
Play For Future products are a tangible indication of Clementoni commitment to more Responsible Products. With the message respect for nature and a sign a heart-shaped sheet which is visible on all products made from recycled materials. Clementoni has already launched a new line of environmentally friendly toys. Appreciating the precious resources of the earth, protecting nature and preferring materials that are recycled, the child learns to love nature through play!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
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Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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The 2 meter long train, with the colorful puzzle cards, the sponge and the marker that goes out, teaches the child to write the Alphabet and their first words! Pre-writing exercises are included, letter-word correlation and the composition of the first words are encouraged. Chaf chuff!
Let's start the journey of discovering writing! Once your child has assembled the puzzle train, they can do many writing exercises and learn how to write letters and words following dashed lines with the marker off.
Joining the puzzle cards with the pictures at the top of each wagon, he will learn the alphabet and associate each letter with the corresponding word. He will also be able to compose many words by placing the square letters with the letters in the appropriate boxes on the last wagon of the train.
This game helps the child to develop and acquire:
- Reading and writing
- Pre-reading and prescribing exercises
- Alphabet
- Word composition
- Comprehension of text and images
- Vocabulary expansion
- Logic and observation
- Symbol recognition and correlation
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
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The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
- Correlation of activities with seasons and months
- Logic and observation
- Identification, association, categorization of objects and states
- Knowledge of Understanding the world
- Learning months and seasons of the year
- Recognition of special features each month and season
- Reading and writing
- Understanding text and images
- Foreign language
- Learning the English name from the months and seasons
- Mobility abilities
- Hand and motor skills training
- Game tool
- Sociability
- Listen
- Collaboration and teamwork
- Respect the rules of the game
- Manage emotions
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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An association and observation toy suitable from the child's early years, featuring primary and secondary colours. The toy contains large cardboard tabs on which you can fit many shaped pictures according to the color depicted on the tabs.
In addition to associating the tabs with their color, the child discovers their names, developing vocabulary. The cards have textured images to develop little children's sense of touch.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
Cognitive skills
- Understanding the world through observation and categorization
- Discriminations and correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills:
- Development of autonomy
The package includes:
- 8 illustrated tabs divided into primary colors (red/yellow/blue), secondary colors (green/orange/purple) and white and black
- 24 picture cards to be connected and placed in the corresponding spaces
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63235
€9.99
Suggested Retail Price: €9.99
Prices do not include VAT.
Immediately Available
A rich and colorful tactile puzzle inspired by the Montessori method. The game contains puzzles with colorful illustrations of animals. The child should then associate the pictures of the animals with the tactile shapes, thus creating the natural habitats in which they live. The textured surface of the shapes helps to develop the touch of young children.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary enrichment
Cognitive skills:
- Understanding the world through observation and categorization
- Correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills
- Development of autonomy
The package includes:
- 8 illustrated tabs with different habitats
- 24 interconnected cards with animals that are inserted into their habitat and associated with the corresponding shapes
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63244
€9.99
Suggested Retail Price: €9.99
Prices do not include VAT.
Immediately Available
A game based on movement thanks to cards that invite the child to perform the action indicated by an animal. 56 cards and many accessories contained in order to have fun with your child. This game stimulates coordination and perception.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Brand | Εξυπνούλης |
---|---|
Ages | 3+ |
Target Gender | Unisex |
Production Country | Italy |
NS Net Weight | 0.83 Kilograms |
Package Dimensions | Length 26.7 Centimeters, Width 7.6 Centimeters, Height 21.2 Centimeters |
Board Game Extension | No |
Learning Toys Skills | Spatial orientation |
Learning Toys Series | Learn by feeling |
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