Sapientino Educational Game Where Do The Animals Live For Ages 3+
Product Sku:
1024-63771
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Placement and classification are two of the most important activities that Montessori has been involved in. Using the tweezers in this toy, the child is encouraged to practice their manual skills and sort objects of different shapes and colors.
The box contains:
- 3 transparent cups
- 1 pouch with pom-poms
- 36 removable foam objects
- 1 tweezers
- 6 cardboard sorting trays
- 3 cardboard inserts (filters) for the cups
- 3 large cardboard image cards with 3 different environments
- Instructions with suggestions for play
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
The 2 meter long train, with the colorful puzzle cards, the sponge and the marker that goes out, teaches the child to write the Alphabet and their first words! Pre-writing exercises are included, letter-word correlation and the composition of the first words are encouraged. Chaf chuff!
Let's start the journey of discovering writing! Once your child has assembled the puzzle train, they can do many writing exercises and learn how to write letters and words following dashed lines with the marker off.
Joining the puzzle cards with the pictures at the top of each wagon, he will learn the alphabet and associate each letter with the corresponding word. He will also be able to compose many words by placing the square letters with the letters in the appropriate boxes on the last wagon of the train.
This game helps the child to develop and acquire:
- Reading and writing
- Pre-reading and prescribing exercises
- Alphabet
- Word composition
- Comprehension of text and images
- Vocabulary expansion
- Logic and observation
- Symbol recognition and correlation
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Moms και Toddlers is a fun educational game, specially designed for very young children. It contains colorful cards in large size, which have a special shape so that they are easy to hold and are very durable. Through the happy pictures the child learns the animals as well as their mother. By playing he exercises his motor skills and develops his logic and observation.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Identification, association and classification of animals and their environment (shape, color, similarity, difference, size)
- Knowledge of Understanding the world
- Knowledge about animals
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Write, delete, rewrite. Learning is always a new game! A set of 10 blackboards and 10 cards with words associated with images. Thanks to the chalks and the eraser, child can play again and again!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sapientino Know it all that speaks with 2 interactive pens! Includes 32 educational activities and over 200 quizzes on a variety of topics! Through the game, the child will meet cute characters, favorite animals and familiar objects and will begin to recognize colors, shapes, letters and much more! The pens produce pleasant messages and sound effects when the child chooses the right answer and encourages him to try again in case of a mistake.
The activities are divided into 3 levels, cover common issues of preschool education and are proportional to the age of the child and the various stages of cognitive development. They start at the age of 3 at the Basic Level and reach the age of 6 at the Advanced Level. Play with your child and accompany him on a colorful journey full of fun and play.
This game helps the child to develop and acquire:
- Motor skills through hand training and the use of play tools
- Logic and observation through the identification, correlation and classification of objects based on certain criteria
- Knowledge of understanding the world such as animals, the environment, the adult world and tools
- Reading and writing learning the alphabet and understanding texts and images
- Understanding quantities and numbers
- Autonomy
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The clever game Classic Fairy Tales is a fun educational game, specially designed for very young children. It contains colorful cards that are large in size, so that they are easy to hold, and are very durable. While playing he will discover the most beautiful fairy tales, while practicing his motor skills and developing his logic and observation.
The child has to assemble the pictures of the cards using the puzzle pieces of the same shape. Help him form his first puzzles until he can combine them on his own. By completing each puzzle, the child has fun, learns the classic fairy tales and exercises his observation, develops his creativity and imagination.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Autonomy
- Self-correction method
- Creativity and imagination
The box contains:
- 4 large puzzle cards with fairy tales
- 8 puzzle pieces with heroes and objects
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
Knowledge about animals and their environment
Logic and observation
Recognition, correlation and classification of images, letters, words
Reading and writing
Comprehension of text and images
Foreign language
Introduction to the understanding and use of the English language
Autonomy
Development of initiative and decision-making ability
Sociability
Listening
Collaboration and teamwork
Respect for the rules of the game
Emotion management
Mobility abilities
Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Autonomy, Creativity and imagination, Foreign language, Knowledge of understanding the world, Logic and observability, Memory, Mobility, Read and write, Sociability
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
- Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
- Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!